Exergames for elderly: Social exergames to persuade seniors to increase physical activity

Ellen Brox, Luis Fernandez Luque, Gunn Judith Evertsen, Juan Emilio González Hernandez

Research output: Chapter in Book/Report/Conference proceedingConference contribution

76 Citations (Scopus)

Abstract

Games with remote controls and motion sensors that require the players to move, so-called exergames, have become very popular. Many of these games are also being played by the senior population. Participating in regular training sessions outside their homes can be challenging for elderly, and it is hard to motivate oneself to exercise regularly alone at home. Regular physical activity is important both for the physical and psychological health and it is an integral part of many rehabilitation therapies. In addition, many elderly suffer from loneliness, making social interaction within exergames very important. In this paper we provide a narrative review of how exergames can help to motivate elderly to exercise more, focusing in possible social interactions in online exergaming and persuasive technologies. Finally, we discuss how social exergaming can be used both to prevent loneliness and encourage physical activity.

Original languageEnglish
Title of host publication2011 5th International Conference on Pervasive Computing Technologies for Healthcare and Workshops, PervasiveHealth 2011
Pages546-549
Number of pages4
DOIs
Publication statusPublished - 31 Oct 2011
Event2011 5th International Conference on Pervasive Computing Technologies for Healthcare and Workshops, PervasiveHealth 2011 - Dublin, Ireland
Duration: 23 May 201126 May 2011

Publication series

Name2011 5th International Conference on Pervasive Computing Technologies for Healthcare and Workshops, PervasiveHealth 2011

Other

Other2011 5th International Conference on Pervasive Computing Technologies for Healthcare and Workshops, PervasiveHealth 2011
CountryIreland
CityDublin
Period23/5/1126/5/11

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Keywords

  • exergames
  • persuasion
  • remote controllers
  • seniors
  • social gaming

ASJC Scopus subject areas

  • Computer Science Applications
  • Health Information Management
  • Health Informatics

Cite this

Brox, E., Luque, L. F., Evertsen, G. J., & Hernandez, J. E. G. (2011). Exergames for elderly: Social exergames to persuade seniors to increase physical activity. In 2011 5th International Conference on Pervasive Computing Technologies for Healthcare and Workshops, PervasiveHealth 2011 (pp. 546-549). [6038865] (2011 5th International Conference on Pervasive Computing Technologies for Healthcare and Workshops, PervasiveHealth 2011). https://doi.org/10.4108/icst.pervasivehealth.2011.246049