Design ground - An iconic tactile surface

Thomas Modeen, Christine Pasquire, Rupert Soar

Research output: Contribution to conferencePaper

Abstract

This paper forms an intermediary summary of a project which aim is to suggest an alternate methodology for utilizing additive Rapid Manufacturing (an evolved rendition of Rapid Prototyping), for the conceptualization and fabrication of design and architecture. It plans to do so by establishing a methodology that is innate and a direct reflection of the additive RM production process. The project also aims to address the seemingly divisive discrepancy between the process of digitally conceiving a design and the intrinsically somatic way we perceive it. Such aims are explored through a surface design that is not predominantly guided by visually derived nodes but instead relies on a form of 'tactile iconography' as a means for expressing and amplifying various qualities and elements found in its vernacular. The resulting design would be very difficult, if not impossible, to make by any other means.

Original languageEnglish
Pages192-199
Number of pages8
Publication statusPublished - 1 Dec 2005
EventACADIA 2005 Conference: Smart Architecture - Savannah, GA, United States
Duration: 13 Oct 200516 Oct 2005

Other

OtherACADIA 2005 Conference: Smart Architecture
CountryUnited States
CitySavannah, GA
Period13/10/0516/10/05

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ASJC Scopus subject areas

  • Hardware and Architecture
  • Electrical and Electronic Engineering

Cite this

Modeen, T., Pasquire, C., & Soar, R. (2005). Design ground - An iconic tactile surface. 192-199. Paper presented at ACADIA 2005 Conference: Smart Architecture, Savannah, GA, United States.